Pets going wild?

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Ronk
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Pets going wild?

Post by Ronk »

I recall pets kicking you off if they were not properly cared for. For example, if I stayed logged in all night macroing, by time I woke up in the morning my mount would have gone wild. Obviously it is not like this here.

I can't remember if this was a T2A or UOR thing, however. Obviously it wasn't AI since AI had no pets. Does anyone have any recollection and/or patch notes regarding this?
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LudKrud
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Re: Pets going wild?

Post by LudKrud »

I remember it happening all the time when I started in early 98.Dont feed it for awhile and it bucked you off and went wild.....I just assumed someone here got tired of it and found some obscure note somewhere and got it removed.

Kind of miss it though.......it could happen at the most inconvenient times......

Kaivan
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Re: Pets going wild?

Post by Kaivan »

Pets should buck you off, we just don't have it working properly. This is one of those things on the laundry list of things we would like to get corrected on UOSA. It's just a matter of finding the time more than anything.
UOSA Historian and former staff member: August 11, 2008 - June 19, 2016

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Ronk
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Re: Pets going wild?

Post by Ronk »

Ah, cool.

On a slight derailment...do you think it would be feasible and/or possible to get a stickied thread with a list of such things? Kinda a 'TODO' list. It'd be useful to see whats planned, whats known, etc.

Some more controversial things could be on there as well with an astriks stating its not just 'TODO' but also 'To determine how its suppose to be'.
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