I'm creating a smith/tinker, so I plan on mining and buying alot of ingots. So far I'm at 95ish mining and I seem to be averaging around 800-1000 iron ingots an hour. I'm thinking that there has to be a better way.
I use a shovel on a location then use a looped Razor macro to use object by type (shovel) and last target.
Would it be better to mine from a boat? It seems that this would be beneficial in that you save time not needing to hit a forge.
Do you guys macro mining attended using 3 accounts? I was thinking that using recall liberally would prevent sync issues.
Any help or advice is greatly appreciated!
What is the best way to mine for ingots?
Moderator: Support Moderators
Re: What is the best way to mine for ingots?
Mining unattended is illegal.
I use a simple macro of:
dbl click by type shovel
wait for target
target rel loc (XX,XX)
pause .09s
loop
You can add an if weight >= XX -> drag iron ore, drop at rel loc (0,0). Mine the whole mountain side, then come back and hop everything to a forge.
I use a simple macro of:
dbl click by type shovel
wait for target
target rel loc (XX,XX)
pause .09s
loop
You can add an if weight >= XX -> drag iron ore, drop at rel loc (0,0). Mine the whole mountain side, then come back and hop everything to a forge.

<ian> 2 chicks making out are not gay
-
- Posts: 8
- Joined: Thu Oct 06, 2011 10:11 pm
Re: What is the best way to mine for ingots?
i have a question that pertains more towards smithing, if thats cool. when crafting weapons for gains should i rely on the show real skill to start making new weapons or should i go by the "fake" number? what i mean is my show real blacksmithing is 56 but its "fake" is 60, should i move on from making cutlasses to the next tier to start gaining more or should i stick with cutlasses untill my show real is 60?
- Jill Stihl
- UOSA Donor!!
- Posts: 709
- Joined: Wed Mar 17, 2010 6:25 pm
Re: What is the best way to mine for ingots?
Use your 'fake' skill. That is the one checked by the game for all skill based activity.
The show real number is just for skill point allocation/limits.
The show real number is just for skill point allocation/limits.