Page 1 of 1
Silver and the last week
Posted: Sun Nov 06, 2011 2:09 pm
by elhorno
Just wanted to share my thoughts on the last week and the silver discussion. Silver was introduced in 2 separate world events, Halloween and then the UWL event.
Personally, I think both were extremely effective. All those who participated in either event were putting themselves at risk. I read multiple posts of people getting silver only to lose it at death. Awesome! If we could, as a shard, maintain player run events with some regularity, we would likely see similar results. Trade forum has seen a lot of silver posts in the last week.
The best part is the people selling the silver are of such a wide array of character types, not just pvpers.
This feels like t2a in my opinion.
Agree? Disagee?
Re: Silver and the last week
Posted: Sun Nov 06, 2011 5:25 pm
by Ragancy
Anything silver-related does not feel t2a IMO
Re: Silver and the last week
Posted: Sun Nov 06, 2011 5:48 pm
by iamreallysquall
Ragancy wrote:Anything silver-related does not feel t2a IMO
Re: Silver and the last week
Posted: Sun Nov 06, 2011 7:36 pm
by Lady Ivy
Ragancy wrote:Anything silver-related does not feel t2a IMO
QFT
Re: Silver and the last week
Posted: Sun Nov 06, 2011 10:10 pm
by Lagrath
It was awesome, made a lot of people participate in the events and made them more fun for all involved, and now more people have a chance to save up for some era-rares. Really happy with the enthusiasm for both events!
Re: Silver and the last week
Posted: Sun Nov 06, 2011 10:53 pm
by Zelek Uther
As I understand it*:
- Silver itself is NEA, however, silver is the only mechanism available on UOSA to obtain certain Era Accurate objects/rewards, via the Silver Turn-In System.
- Staff-run or Player-run events are Era Accurate.
- Staff-run or Player-run events can have custom elements (e.g. custom monsters, custom objects), since an event is a custom addition to the normal game, and because events in 1999 featured custom monsters/objects.
Therefore, in my opinion, considering our current silver system:
- Having silver available as a custom object via Halloween and the UWL Player-run event was a good thing.
* Staff, or a shard veteran should step in here if I've got these details wrong.
Key:
NEA = Not Era Accurate. (UOSA seeks to emulate November 23rd, 1999, the date of
Publish 1.)
Re: Silver and the last week
Posted: Mon Nov 07, 2011 1:01 pm
by matrix13
Lagrath wrote:It was awesome, made a lot of people participate in the events and made them more fun for all involved, and now more people have a chance to save up for some era-rares. Really happy with the enthusiasm for both events!
You are a noob.
Re: Silver and the last week
Posted: Mon Nov 07, 2011 1:08 pm
by iamreallysquall
Lagrath wrote:It was awesome, made a lot of people participate in the events and made them more fun for all involved, and now more people have a chance to save up for some era-rares. Really happy with the enthusiasm for both events!
tl:dr lol
Zelek Uther wrote:As I understand it*:
- Silver itself is NEA, however, silver is the only mechanism available on UOSA to obtain certain Era Accurate objects/rewards, via the Silver Turn-In System.
- Staff-run or Player-run events are Era Accurate.
- Staff-run or Player-run events can have custom elements (e.g. custom monsters, custom objects), since an event is a custom addition to the normal game, and because events in 1999 featured custom monsters/objects.
Therefore, in my opinion, considering our current silver system:
- Having silver available as a custom object via Halloween and the UWL Player-run event was a good thing.
* Staff, or a shard veteran should step in here if I've got these details wrong.
Key:
NEA = Not Era Accurate. (UOSA seeks to emulate November 23rd, 1999, the date of
Publish 1.)
yeah sounds about right but i still stick to my guns!
Re: Silver and the last week
Posted: Mon Nov 07, 2011 1:21 pm
by elhorno
iamreallysquall wrote:tl:dr lol
matrix13 wrote:You are a noob.
viewforum.php?f=26
Re: Silver and the last week
Posted: Mon Nov 07, 2011 9:37 pm
by Zelek Uther
Lelouche, would you like to see silver removed from UOSA?
I can see that from an Era Accuracy viewpoint.
There is a recent thread that discusses removing the Silver Turn-in System (
viewtopic.php?f=11&t=33468), but it doesn't cover removing silver. By "removing silver", I mean don't introduce new silver into the game (existing silver would stay in the tradition of "grandfathering"). Is there a recent discussion about that?
Re: Silver and the last week
Posted: Mon Nov 07, 2011 9:53 pm
by iamreallysquall
Zelek Uther wrote:Lelouche, would you like to see silver removed from UOSA?
I can see that from an Era Accuracy viewpoint.
There is a recent thread that discusses removing the Silver Turn-in System (
viewtopic.php?f=11&t=33468), but it doesn't cover removing silver. By "removing silver", I mean not introducing new silver into the game (existing silver would stay in the tradition of "grandfathering"). Is there a recent discussion about that?
i was just replying that you pretty much got it right don't want to derail the topic

i think what you are asking as was mentioned towards the end of the 15 page or whatever thread by telamon
viewtopic.php?f=11&t=33368