Which is why I feel like I wasted my time and gold on making a mage.

Thats a great template you have there. It seems like the only reasonable mage template for this shard atm.alatar wrote:i play a regular mage [heal mage] and have no trouble killing a dexxer.. it's the hybrids that are extremely dangerous..
That makes no sence....Dupre[THG] wrote:exactly yall are not pure mages yall are hybrids and it goes like this
Hybrids own mages, dexxers own hybrids, mages own dexxers....
and thats how it works
Guerrilla wrote:
i know i cry alot.... its only because i suck, and I'm going to uninstall UO as you read this
I see your point. I really dont think it is that bad, but in tournaments where dexers are able to carry vanqs/powers AND/OR use pots to stay cured basically tells mages to stay away. Field fighting is very different I have already killed AlphaMale and Durial at the same time so I dont think we need MORE dmg or anything, just precast and a fair chance in tournaments/events. I still think that the gain rate on mediation with leather on needs to be looked at.ecetres wrote:Its kind of refreshing to have the dexxers mean something here. On divinity, dexers had no chance in pvp, and they where horrible at Pvm. You had to be a mage to have any chance. I wouldnt mind seeing some changes, like precast, but I deffinitely do not want to see it become lopsided the other way. I think its pretty hard to find a good balance between the two, but thats where your skill at pvp and how you have your template, wether it be tank mage, mage or dexxer comes into play.