Glacial Staff

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Jdq5001
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Glacial Staff

Post by Jdq5001 »

are they available in SecondAge?

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Maahes
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Re: Glacial Staff

Post by Maahes »

they are not available here

Kefka
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Re: Glacial Staff

Post by Kefka »

They were once available, but they do not spawn anymore.

therefore, the only way to obtain one is to buy one from another player.

I believe Blackfoot and Kylock currently own one, though I doubt either of them will sell them.

Ask around, you may get lucky (if you have a few million gold :D ).
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XaN
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Re: Glacial Staff

Post by XaN »

Again I say, if it was not spawning in this era, it shouldn`t be here. Be it mistake or on purpose, it should be removed including the player owned ones. Those that do own them and haven`t come forward with this information, you should be ashamed of yourselves. Playing on a server that goes for 100% accuracy and you don`t wanna lose your precious Renaissance item...
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Garthorn
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Re: Glacial Staff

Post by Garthorn »

I've gotta agree here, post-era items shouldn't be grandfathered into a t2a accurate shard......Unless I had one :p

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Re: Glacial Staff

Post by Teknix »

'grandfathered' items were a part of t2a.

i highly doubt these items will be removed
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Barkoviak
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Re: Glacial Staff

Post by Barkoviak »

I never liked "rares" especially ones that were over looked and then obtained by someone. Ive never played a game to hoard items. I don't believe these items would be allowed in T2A for the reasons that I had my ostard deleted for bringing it out of the Lost Lands because ppl without the expansion didnt see ostards and the hues of a glacial staff would mess up just like when someone brought a white wyrm thru britannia and ppl without T2A expansion saw a rainbow mess of colors.

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Re: Glacial Staff

Post by Teknix »

the thing is these items were obtained, in game, w/o the use of exploits. how would you like to compensate these people that own them for spending their time to obtain it while others did not?

there is not doubt that they should not exist, but they did exist during a period of time here. those items created during that time are still legal to have and carry imo. anyway of obtaining them now would be illegal because they do not spawn. that fact that they did spawn was a mistake on staff's part. no player should be ashamed of themselves for having one, that just sounds like a hint of jealousy or sarcasm :?


i would imagine there are multiple items that fall into this category. anybody know of any others.?
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Re: Glacial Staff

Post by RoadKill »

Teknix wrote:
i would imagine there are multiple items that fall into this category. anybody know of any others.?
Neon leather caps
Old magic wands (OF VANQUISHING)

I have these items, I've sold these items. I'm sure the players who spent the time to raise the funds to buy these items from me, would be very upset if they were deleted. These items weren't created through illegal activity, bugs, exploits, or staff "gifts". They were obtained by playing the game.

Should we remove secure on steps too? I don't think so.

When OSI added in housing rules, did they delete all the "improperly placed houses"? No (they only deleted ones that were interfering with gameplay, such as the one placed in the Covetous Lich room on Lake Superior).
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Re: Glacial Staff

Post by BlackFoot »

i have oil cloths/gargoyle pick axe/coloured tinker items
we gona have a massive delete fest of players items?
I dont think that would be in the spirit of t2a, as they allowed grandfathered stuff on osi.
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Derrick
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Re: Glacial Staff

Post by Derrick »

We don't intend to take any items from players that were obtained through normal game mechanics as long as these items do not introduce game breaking exploits.

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Re: Glacial Staff

Post by Kefka »

There were plenty of items in the possession of players that existed on the OSI T2A servers which were never intended to be in the possession of the players.

Obtaining rare items on the OSI servers due to bugs/bad programming/faulty intelligence etc, did indeed occur, and as you can see, it occurs here as well (although not that often).

Removing these items is not logical, because
A) they do not unbalance gameplay (although i hear the staff is quite powerful, nobody is going to actually use it :) )
B) there is no way to compensate the player for the time he spent obtaining the time
C) there is no way to track the money trail which is tied to the item. someone may obtain a rare item, sell it for 500k, then it is traded for a house to another player, that player sells it to someone for 300K and a halberd of vanquishing, that player donates it to a guild etc etc. In order for justice to be done, you'd have to remove the item, and refund everyone their gold/house/halberd because you want to correct the issue to a point where there is no net effect of it ever happening.

Hopefully that makes sense and somewhat justifies out of era items being in the game. I believe that the staff tries their hardest to prevent this from happening, but because we are all human and prone to mistakes....well, shit happens.
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platy
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Re: Glacial Staff

Post by platy »

I'll come forward.. I have one..
:shock:

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Re: Glacial Staff

Post by Fwerp »

Yes, we should remove secures on steps, because it is NOT era accurate, and it gives players who have them a ridiculous advantage in house security. Absolutely -- they should be removed at once.

As for the staves and rares, since they don't affect gameplay, and since people did pay funds for them, who really cares if they have them?

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Re: Glacial Staff

Post by MatronDeWinter »

There have always been "rare" items. I had a Yellow Plate helmet of "Vanquishing" on Pacific that a gm-controlled quest type character dropped. The rest of their stuff disapeared, but someone forgot to bless that one I guess. Anyway, I remember each shard having it's own landmarks too. There was something being built in Delucia's southernmost corner on Pacific at that time. A bunch of pillars and walls on that tile section with the snake mosaic. It was all highlightable like it could be picked up too (but it couldnt), and a little progress was done each week. One of the best things about that time, was the slow creation of new content, not massive shifts like "Oh yeah, you can no longer PK people" or "Guess what, all your vanq weapons are usless".

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