it suprises me that this hasnt been braught up already.
pre uor there was a [bug] or atleast what i always considered to be a bug where you if you were in a dungeon while macroing down counts they decayed at twice the rate.
i beleive this to be a bug because of the monster respawn timers messing it somehow. any other pks out there may remeber this.
era accuracy [murder counts]
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Posts in this forum are expected to be constructive, realistic and civil. Inflamatory or off topic posts will be removed.
Posts in this forum are expected to be constructive, realistic and civil. Inflamatory or off topic posts will be removed.
Re: era accuracy [murder counts]
i remember murder counts being halved if macroing was done in dungeons, but if it was a bug, those aren't being recreated on this server.

Re: era accuracy [murder counts]
This is correct,
Also tied to this issue is the fact that bodies decayed faster in dungeons. Dungeons, I believe, were hosted on a separate server and very intentionally time went by quicker.
Also tied to this issue is the fact that bodies decayed faster in dungeons. Dungeons, I believe, were hosted on a separate server and very intentionally time went by quicker.
Re: era accuracy [murder counts]
At one time, mana regenerated quicker in dungeons, not sure if that's T2A accurate or not
Lake Superior 1997-2002, UOSA 2008-Present
I no longer use this account, if you need to reach me, message my new account, Boomland Jenkins
I no longer use this account, if you need to reach me, message my new account, Boomland Jenkins
Re: era accuracy [murder counts]
probably related to the same time issue.RoadKill wrote:At one time, mana regenerated quicker in dungeons, not sure if that's T2A accurate or not
I wonder how hard that would be to replicate here. It *IS* accurate and is NOT a bug.
Re: era accuracy [murder counts]
Mana regeneration in dungeons wasn't a bug, I believe it's in the UO guides from back then too.cletus wrote:probably related to the same time issue.RoadKill wrote:At one time, mana regenerated quicker in dungeons, not sure if that's T2A accurate or not
I wonder how hard that would be to replicate here. It *IS* accurate and is NOT a bug.
It gave you more incentive to train as you farmed, rather than training in town/house, worked well back then when everyone wasn't in a macro frenzy
Lake Superior 1997-2002, UOSA 2008-Present
I no longer use this account, if you need to reach me, message my new account, Boomland Jenkins
I no longer use this account, if you need to reach me, message my new account, Boomland Jenkins
Re: era accuracy [murder counts]
I believe the increased mana regen rate in dungeons may have been pre-meditation, but the rate of killing counts in dungeons was definitely faster (though, again, I don't know if it was a bug or not -- it was sure widely known though, for a bug.)