
The real reason I posted was to ask some advice...Here is my current template: GM Hiding, LP, Stealth, Remove Trap, Stealing and Detect with 50 mage and 50 tracking.
This was a very fun build to play as the stealth picker, but I have noticed that even with GM remove trap, it still fails a lot and I find myself just popping the chests anyways out of impatience. Stealing was there for rare collecting but I have done none of that so that could go too.
So I'm going to lower detect for sure to GM magery, but what else do you guys think I should add to this guy to make him even more fun? I'm thinking cartography at the very least, but there will definitely be some extra points in there...