Attack Last Spam
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Posts in this forum are expected to be constructive, realistic and civil. Inflamatory or off topic posts will be removed.
Posts in this forum are expected to be constructive, realistic and civil. Inflamatory or off topic posts will be removed.
Attack Last Spam
I was wondering if there was a solution coming up in the near future. As it is now, all someone has to do is put attack last hotkey on a keyboard and hold it down to make fights very boring and last forever. I see two solutions:
1) Add a throttle to attack last to eliminate people holding it down and instead hitting it strategically.
2) Add an auto-defend cooldown so you will only auto-defend every few seconds, which again would eliminate people from holding it down.
Without a solution to this problem, the pvp is extremely boring here. Currently, all one has to do is run up to someone that is dumping on you and hold down attack last while casting gheal and there will be a very small chance you will ever die.
1) Add a throttle to attack last to eliminate people holding it down and instead hitting it strategically.
2) Add an auto-defend cooldown so you will only auto-defend every few seconds, which again would eliminate people from holding it down.
Without a solution to this problem, the pvp is extremely boring here. Currently, all one has to do is run up to someone that is dumping on you and hold down attack last while casting gheal and there will be a very small chance you will ever die.
Re: Attack Last Spam
At this point i'm completely in agreement that there are a couple things that are still a little off. This is definately something we are going to be looking at soon. I'm actually out of town this week, so my time is going to be somewhat limited in being able to follow the discussion.
Re: Attack Last Spam
attack last spam is era accurate.. it is not a problem.
you cant adjust mechanics to accomodate your preferred duelling play style.
it was always a viable tactic
you cant adjust mechanics to accomodate your preferred duelling play style.
it was always a viable tactic
Re: Attack Last Spam
Surely era accuracy only goes so far when we're talking about something that people feel is to the detriment of game-play (and therefore fun of the game), which is hopefully what we're all here for at the end of the day. I don't think era accuracy should be the sole reason against discussion of game-play elements such as this.
Re: Attack Last Spam
You obviously havn't played much if you don't think it is a problem. You have no chance of killing someone who runs up to you while you are dumping and just holds down attack last while ghealing himself. I'm not even talking about the morons who use a kat while holding down attack last.malice-tg wrote:attack last spam is era accurate.. it is not a problem.
you cant adjust mechanics to accomodate your preferred duelling play style.
it was always a viable tactic
Re: Attack Last Spam
I have suggested that attack last may have in fact used a throttle quite similar to the way tabbing works.
Re: Attack Last Spam
Choppa X wrote:You obviously havn't played much if you don't think it is a problem. You have no chance of killing someone who runs up to you while you are dumping and just holds down attack last while ghealing himself. I'm not even talking about the morons who use a kat while holding down attack last.malice-tg wrote:attack last spam is era accurate.. it is not a problem.
you cant adjust mechanics to accomodate your preferred duelling play style.
it was always a viable tactic
i play plenty... it is not a problem in my opinion because you can still work around it. ya it is annoying but so are a lot of tactics when you are trying to complete a perfect combo.
it is and "was" always the natural counter measure to hally hit spam.
if you change it because its annoying it undermines the premise of the server...
its important to keep it in the way it is imo.
Re: Attack Last Spam
you're not a dueler. and your idea of "tactics" isn't exactly the play style that the rest of us prefer.malice-tg wrote:Choppa X wrote:You obviously havn't played much if you don't think it is a problem. You have no chance of killing someone who runs up to you while you are dumping and just holds down attack last while ghealing himself. I'm not even talking about the morons who use a kat while holding down attack last.malice-tg wrote:attack last spam is era accurate.. it is not a problem.
you cant adjust mechanics to accomodate your preferred duelling play style.
it was always a viable tactic
i play plenty... it is not a problem in my opinion because you can still work around it. ya it is annoying but so are a lot of tactics when you are trying to complete a perfect combo.
it is and "was" always the natural counter measure to hally hit spam.
if you change it because its annoying it undermines the premise of the server...
its important to keep it in the way it is imo.
atk last is a major problem and if you don't know it then you havn't dueled enough or fought any of the better duelers who also use this tactic. this is NOT how it worked on t2a. by holding down atk last on this server i can essentially never die in a 1v1. I can steal just about every insta you have if you ever try and cast offensive spells on me, and my opponent can do the same.
the way it is now, if 2 duelers who know the mechanics are dueling, each can essentially play a great duel, but still never win because it is just to easy to break any killing combos. if you can't figure that out, then it's lack of experience in 1v1. for group its not so much an issue, and i know that group is the only way you play, Malice, but 1v1 is an element of the game that always needs to be correct. currently, atk last spam has made many duelers not even want to do so.
Re: Attack Last Spam
The way I look at it is, for something to be so prevalent now on UOSA that cannot be remembered by anyone who played in T2A, it probably means there is something in T2A that prevented people from abusing that function. Last Target spam, like Faust suggests, may have had a delay on it like any other action on it.
Where as I do remember attacking someone to steal their insta-hit away, I don't remember being able to simply hold down a button and spam the shit out of it.
Where as I do remember attacking someone to steal their insta-hit away, I don't remember being able to simply hold down a button and spam the shit out of it.
Re: Attack Last Spam
That would be interesting. What sources do you have?Faust wrote:I have suggested that attack last may have in fact used a throttle quite similar to the way tabbing works.
If i'm not mistaken, OSI's last target came into effect 8.99.
http://update.uo.com/design_25.html
Last edited by Kraarug on Sat Apr 25, 2009 6:01 pm, edited 1 time in total.

Re: Attack Last Spam
Agreed Scythe.
Re: Attack Last Spam
you're not a dueler. ..... currently, atk last spam has made many duelers not even want to do so.[/quote]
incorrect.. you could always punch people out of insta hits in duel on osi t2a. i did it plenty of times if needed. not my favorite method but it worked. in fact u could wrestle people and interupt spells which isnt working corrct here.
again you cant patch for duel play style convience... just ask your duel partner to include no attack last to the other list of rules artificilly imposed... no horse, pots, precasting heal... its not neccessary to patch the server because your duels are boring
incorrect.. you could always punch people out of insta hits in duel on osi t2a. i did it plenty of times if needed. not my favorite method but it worked. in fact u could wrestle people and interupt spells which isnt working corrct here.
again you cant patch for duel play style convience... just ask your duel partner to include no attack last to the other list of rules artificilly imposed... no horse, pots, precasting heal... its not neccessary to patch the server because your duels are boring

Last edited by malice-tg on Sat Apr 25, 2009 6:07 pm, edited 1 time in total.
Re: Attack Last Spam
Scythe wrote:The way I look at it is, for something to be so prevalent now on UOSA that cannot be remembered by anyone who played in T2A, it probably means there is something in T2A that prevented people from abusing that function. Last Target spam, like Faust suggests, may have had a delay on it like any other action on it.
Where as I do remember attacking someone to steal their insta-hit away, I don't remember being able to simply hold down a button and spam the shit out of it.
attack last targt was a uo macro available to all clients. if you didnt use it doesnt mean you should patch it out. it was definitly infinite because it was impossible to avoid auto defend in many situations used in pvp such as revealing hiding people with aoe. if there was a limit it would have failed sometimes but it worked 100% even if the person spammed tab.
leave it in.. adapt to it. its not impossible to kill someone doing it.
Re: Attack Last Spam
good info. this shows the macro exsisted during era.Cortez wrote:That would be interesting. What sources do you have?Faust wrote:I have suggested that attack last may have in fact used a throttle quite similar to the way tabbing works.
If i'm not mistaken, OSI's last target came into effect 8.99.
http://update.uo.com/design_25.html
there was no limitation to the attack last i can give an anecdotal example to prove it if you think bout it.
you are chasing a player who has hiding skill after casting a spell you are well behind him... he is trying to breach the minimum distance in LOS so he can hide on the run from you. the method to stop him from doing this was to hold down attack last. if there was a throttle he would be able to hide sometimes within the attack los.
this combined with revealing hiders with aoe 100% of the time proves to me that there was no cool down on it.
its just an annoying part of being a tank mage.
Re: Attack Last Spam
I know Last Target/Attack Last was a UO Macro, what I'm saying is there was no instance of Last Target/Attack Last spamming in T2A which leads me to believe that there was probably a delay on how often you could use it.malice-tg wrote:Scythe wrote:The way I look at it is, for something to be so prevalent now on UOSA that cannot be remembered by anyone who played in T2A, it probably means there is something in T2A that prevented people from abusing that function. Last Target spam, like Faust suggests, may have had a delay on it like any other action on it.
Where as I do remember attacking someone to steal their insta-hit away, I don't remember being able to simply hold down a button and spam the shit out of it.
attack last targt was a uo macro available to all clients. if you didnt use it doesnt mean you should patch it out. it was definitly infinite because it was impossible to avoid auto defend in many situations used in pvp such as revealing hiding people with aoe. if there was a limit it would have failed sometimes but it worked 100% even if the person spammed tab.
leave it in.. adapt to it. its not impossible to kill someone doing it.
I certainly do remember people using Attack Last to take away someones hit, but it was possible to tab out and they wouldn't be able to Attack Last you again for a moment. I believe Choppa X, if I understand correctly, means that someone can hold down Attack Last and you cannot tab in and out of combat against it.