Secure Trading in the Event room.
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Posts in this forum are expected to be constructive, realistic and civil. Inflamatory or off topic posts will be removed.
- MatronDeWinter
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Secure Trading in the Event room.
I am quite aware that people enjoy the security of trading inside the event rooms. Your own personal piece of trammel, if you will. This is highly inaccurate, during T2A there were NO entirely safe places to trade. I think that trading should be disallowed in the event room. If someone is really in need of a potion, then you should drop it on the floor for them using the honor system, or hit the gate back to town for a quick second. I did not know that this was so commonplace until I missed the sign-up today and saw countless players conducting secure business from the confines of these rooms.
ABOLISH EVENT-ROOM TRADING!!
Edit: As a side note, pack-horses and animals of that kin should NOT be able to be transfered in these areas either, and the all friend command should be nullified before entering with such a pet. If trading was removed and pet-transfer remained, then all I would have to do is stick my item on a packy and trade it securely.
ABOLISH EVENT-ROOM TRADING!!
Edit: As a side note, pack-horses and animals of that kin should NOT be able to be transfered in these areas either, and the all friend command should be nullified before entering with such a pet. If trading was removed and pet-transfer remained, then all I would have to do is stick my item on a packy and trade it securely.
Last edited by MatronDeWinter on Thu Jun 04, 2009 12:15 am, edited 4 times in total.
Re: Secure Trading in the Event room.
i agree do people wait for events to do major trades?
your survey says it is accurate both ways .. the events were never in place so its not really accurate.
however besides this i dont think it affects the real world much... besides draining pvp from the field for 30 minutes.
im not sure how to vote to support you
your survey says it is accurate both ways .. the events were never in place so its not really accurate.
however besides this i dont think it affects the real world much... besides draining pvp from the field for 30 minutes.
im not sure how to vote to support you

- MatronDeWinter
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Re: Secure Trading in the Event room.
I'm not arguing that events are accurate/inaccurate. But the secure location to trade clearly effects the shard as high-value trades can simply be set for a specific event date (and this does happen). I'm okay with not being able to steal/attack in the rooms, but people should not be trading. Disabling trading would allow you to safely bank your trophy, and get out, without abusing the area to make high-risk trades that could otherwise fund a bard in need.
Re: Secure Trading in the Event room.
It is neither accurate or inaccurate due to the location. So this isn't an era accuracy argument because the events and location are era inaccurate to start with.
None of your choices are valid.
None of your choices are valid.
Re: Secure Trading in the Event room.
Actually, events only went halfway on this one by disallowing aggressive actions (only place in the game that does this) but still allowing players to do things such as trading. Either allow aggressive actions (fully one way) or disallow trading and other interactions as well (fully the opposite way), going halfway doesn't work.noxmonk wrote:It is neither accurate or inaccurate due to the location. So this isn't an era accuracy argument because the events and location are era inaccurate to start with.
None of your choices are valid.
Events are the one inaccuracy here that are meant for simple enjoyment from the usual routine, not to exploit other means of T2A gameplay.
EDIT: On a related note, this would be similar to disallowing players to kill counts for hours inside these areas (and many do).

[22:26] <ian> why am i making 3750 empty kegs
[22:27] <ian> 1125000 for 3750 empty kegs
----------------------------------------
[10:44] <ian> a good cat is a dead cat
- son
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Re: Secure Trading in the Event room.
Why use double negative in wording. Reword poll, check options.

rdash wrote:BLACKFOOT STAY AWAY FROM MY FRIENDS OR MEET A BLADE OF VANQUISH AND ADDITIONAL TACTICS
- MatronDeWinter
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Re: Secure Trading in the Event room.
Poll makes perfect sense, sorry for any confusion.son wrote:Why use double negative in wording. Reword poll, check options.
Re: Secure Trading in the Event room.
I usually don't comment this early in a discussion, but I really can't see creating a system for disabling trades in specific areas, this is just not even in the code at all. Tourney opponents can even trade with each other if they like during a duel.
I think the issue of secure animal and house trading is way more relevant than this, and becuase the basis for removing is is built on secure animal taming I'd say lets assess this after that is removed.
Kicking people out of the event room would make some sence though.
I think the issue of secure animal and house trading is way more relevant than this, and becuase the basis for removing is is built on secure animal taming I'd say lets assess this after that is removed.
Kicking people out of the event room would make some sence though.
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Re: Secure Trading in the Event room.
Why shouldn't there be secure trading within the area of events? You have all of Britannia in which to commit your robberies. If you allow robbery then we might as well allow Pking there as well, get the grey and have a fumbling match for the sacred object of desire. Any beneficial change that empowers one sort of player/playstyle should also come with the appropriate consequences that serves as drawbacks as a result of that change in order to preserve fairness.
Indeed the poll was in regards to trade being banned, but let's pretend that the events are a joyous occasion and should be a civilized activity in which players can enjoy the game and face death without consequence. It's a perfect world where everyone and thing is safe. Does that really drive you that crazy to fathom being it lasts very shortly?
Indeed the poll was in regards to trade being banned, but let's pretend that the events are a joyous occasion and should be a civilized activity in which players can enjoy the game and face death without consequence. It's a perfect world where everyone and thing is safe. Does that really drive you that crazy to fathom being it lasts very shortly?
- MatronDeWinter
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Re: Secure Trading in the Event room.
I think your missing the scope of the argument. I am not insisting that they allow stealing or killing within the event room(s). I am suggesting that the ability to trade be removed from these areas as several individuals are exploiting the area as a secure place to sell/buy high value items that would otherwise have some risk associated with it.ArchaicSubrosa wrote:Why shouldn't there be secure trading within the area of events? You have all of Britannia in which to commit your robberies. If you allow robbery then we might as well allow Pking there as well, get the grey and have a fumbling match for the sacred object of desire. Any beneficial change that empowers one sort of player/playstyle should also come with the appropriate consequences that serves as drawbacks as a result of that change in order to preserve fairness.
Indeed the poll was in regards to trade being banned, but let's pretend that the events are a joyous occasion and should be a civilized activity in which players can enjoy the game and face death without consequence. It's a perfect world where everyone and thing is safe. Does that really drive you that crazy to fathom being it lasts very shortly?
I agree, the events should be a "joyous occasion" and have no issue with not being able to steal within the event area. The issue here, is that while events themselves are not era-accurate, I think the majority of players enjoy them as they break up the rigors of normal gameplay. But this shard is T2A accurate, and if memory serves me right, T2A had no secure areas to trade items. The issue isnt that "I have all of brittania to commit my robberies", it's that allowing this aspect of the events will simply cause "all of brittania" to go to the trade room to trade.
Yes, because it is not T2A.ArchaicSubrosa wrote:It's a perfect world where everyone and thing is safe. Does that really drive you that crazy to fathom being it lasts very shortly?
A change such as this, (and I am not suggesting this be the solution) would not effect anyone looking for a little security while they wait to play an enjoyable game of CTF. It would simply prevent the exploitation of the area and keep it to it's intended purpose. A staging ground to organise and play the game.
Re: Secure Trading in the Event room.
You should be able to trade regs and potions to allow unequipped people to participate.
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Re: Secure Trading in the Event room.
Well they could keep the gates one way until after the event, and have an automatic sign-in where you are forced to take part in it. If they cancel out they will be gated back to point of origin.
- Safir
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Re: Secure Trading in the Event room.
I voted Yes. In the spirit of T2A and T2A accuracy this is the only choice. If someone wants to have 100% secure trading they might be better off playing on a shard with Trammel.
And about ppl sittin' off counts in there, I say have an auto-kick 10 min after the event is over.
And about ppl sittin' off counts in there, I say have an auto-kick 10 min after the event is over.

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Re: Secure Trading in the Event room.
*pending well tought response in favor of removing this bc it's totalty not era accurate to have a safe haven to trade in / work of counts
<mistercherry> i bet ide beat yer asss in scrabble
<Atraxi> as soon as i find the noobs i stole from
<Jamison> lelouche your taunts will be your downfall
<Atraxi> as soon as i find the noobs i stole from
<Jamison> lelouche your taunts will be your downfall
- Flash Hardstar
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Re: Secure Trading in the Event room.
Y'all do realize sometimes those events are the best/only places to advertise? Player slog on for events, everyone goes to the functions. It's like the oldschool west brit bank. (our bank here too riddled with thiefs compared to amount of players)
Red wrote:Kill Flash, and I'm going to bet that his loot is worth more than 2k.
