The holocaust? Heh, prove it. Regardless, here you go: http://www.uodivinity.com/forum/showthr ... cked+razorHemperor wrote:I have been unable to find anything supporting this claim, links?
Note: No one was actually banned for this.
The holocaust? Heh, prove it. Regardless, here you go: http://www.uodivinity.com/forum/showthr ... cked+razorHemperor wrote:I have been unable to find anything supporting this claim, links?
Let's not loose focus of the topic. We're not talking about progress of technology. We're talking about (and should focus on) 3rd -party features that deviate from policy, intent, and T2A gameplay.Neoptolemos wrote:Well if we want to stop the progress of game technology, we may as well make sure the server stops saving for about 3 hours a day to backup like it did on OSI instead of the 2 minutes it takes now. Lets ban ventrilo and teamspeak too, its not really era accurate for people to be using these programs to communicate like that while playing.
I don't understand what most of you are thinking.
A program is not required, you can hack the encryption out of the client.exe with UORice, edit the login.cfg and connect naturally.Sentinel wrote:Does anyone know the other programs a person can use?
Wait... what?Derrick wrote:A program is not required, you can hack the encryption out of the client.exe with UORice, edit the login.cfg and connect naturally.Sentinel wrote:Does anyone know the other programs a person can use?
Other known programs for connecting to UOSA are ConnectUO, UOGateway, and most recently ListUOGo
None of the above include any utilities once connected, they are simply an encryption patcher.
Yes we are. It was entirely possible for 3rd party apps to do the things Razor does in 1998. The technology existed. There were many non UO related macro creating programs available for stringing together hotkeys that could be used to make complex chains back in the day. Just because most people were computer illiterate doesn't change this.Duke Jones wrote: Let's not loose focus of the topic. We're not talking about progress of technology. We're talking about (and should focus on) 3rd -party features that deviate from policy, intent, and T2A gameplay.
No. Unattended resource gathering is its own issue. If Derrick needs to ask for a volunteer or two to go around a few times a day checking on people macroing then so be it.Does Razor features need to be limited for the greater good of GAMEPLAY?
Duke Jones wrote: A t2a server with era-accurate mechanics and looks, is POINTLESS without t2a era-policy as well.
Weather or not it was enforced is irrelevant
Do you know what the GREATEST thing about oldschool UO was on OSI? Players policed themselves. If you didn't like someone, you killed them. If they wronged you, you wronged them back.We should also strive to have some standards because we're seriously lacking.
I consider it irrelevant because this shard doesn't have to worry about the burden of making a profit. It was the greed of monthly subscriptions that turned a blind eye to violating policy.Neoptolemos wrote:Duke Jones wrote: A t2a server with era-accurate mechanics and looks, is POINTLESS without t2a era-policy as well.Weather or not it was enforced is irrelevant
I find it incredibly relevant.
Do you know what the GREATEST thing about oldschool UO was on OSI? Players policed themselves. If you didn't like someone, you killed them. If they wronged you, you wronged them back.We should also strive to have some standards because we're seriously lacking.
If you don't like people resource gathering unattended there would be no better way to stop it then for you and friends to create junk characters and hunt down popular spots and kill them with explode pots or something.
I'm going to be 100% honest here. When I started up here a month ago, I hadn't played OSI in years. During my times on OSI, I must've gmed to 120ed over 120 skills on multiple characters across multiple shards across multiple eras across multiple accounts. If it wasn't for the fact I could unattend some skills here, I wouldn't have had the heart to start up from scratch hunting mongbats again like the game was new. There's certainly no way I could manually cast thousands of flamestrikes or provoke thousands of creatures entirely manually at this point. It would be maddening.Duke Jones wrote: How are you suppose to player-police this when the majority of the server has this mindset? Show me how you do that.