When calculating the melee damage of a magic weapon is the bonus added to the base or just added on at the end of the calculation?
Example: Reg war mace, base - 10-30 average=20 damage base. add gm tact (50% extra), gm anat (20%), and 100 str (20%) = 43.2 (average)
now if i have a war mace of vanq does the +9 go on to the base damage or is it added to the 43.2?
For those wondering the difference- +9 on base = 62.64, or added on top = 52.2
Melee damage calculation
Melee damage calculation
Great Lakes: October 1998 - November 2009
Second age: June 2010 -
Second age: June 2010 -
Re: Melee damage calculation
bump
Derrick, if you are on, do you know the answer?
Derrick, if you are on, do you know the answer?
Great Lakes: October 1998 - November 2009
Second age: June 2010 -
Second age: June 2010 -
Re: Melee damage calculation
Quality bonus is added first.
Then, Tactics, Str and Anat Bonuses
Then the magical damage modifier
Then, Tactics, Str and Anat Bonuses
Then the magical damage modifier

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Re: Melee damage calculation
Thank you very much :)
Great Lakes: October 1998 - November 2009
Second age: June 2010 -
Second age: June 2010 -