Melee damage calculation

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Kronos
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Joined: Wed Jun 09, 2010 2:38 pm
Location: Texas

Melee damage calculation

Post by Kronos »

When calculating the melee damage of a magic weapon is the bonus added to the base or just added on at the end of the calculation?

Example: Reg war mace, base - 10-30 average=20 damage base. add gm tact (50% extra), gm anat (20%), and 100 str (20%) = 43.2 (average)

now if i have a war mace of vanq does the +9 go on to the base damage or is it added to the 43.2?

For those wondering the difference- +9 on base = 62.64, or added on top = 52.2
Great Lakes: October 1998 - November 2009
Second age: June 2010 -

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Kronos
Posts: 36
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Location: Texas

Re: Melee damage calculation

Post by Kronos »

bump

Derrick, if you are on, do you know the answer?
Great Lakes: October 1998 - November 2009
Second age: June 2010 -

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Derrick
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Re: Melee damage calculation

Post by Derrick »

Quality bonus is added first.
Then, Tactics, Str and Anat Bonuses
Then the magical damage modifier
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Kronos
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Re: Melee damage calculation

Post by Kronos »

Thank you very much :)
Great Lakes: October 1998 - November 2009
Second age: June 2010 -

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