Neon Armor (Turns your armor to a random Neon Hue, Unbreakable during its duration)
Graphical Representation

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Yes it was.Ulfrigg wrote:Option to ress instantly when dead and take stat loss. I think that was in before t2a if i remeber correctly?
Uhm...........ctchristmas wrote: The world would be populated with nothing but thieves and PKs, because if you did anything else, you would have nothing.
Derrick wrote:I wish it were possible that a mount could be whacked while you are riding it, but to the best of my knowedge it is not.
But you can already do those all irl archaicarchaicsubrosa77 wrote:10th level spells... available only at GM
1.)Forced recall
A spell that consumes 100 points of Mana in order to teleport someone from a runestone if not resisted.
2.)Summon Wisp/Balron: Dependent on Noteriety/reputation
3.)Doppleganger: Will assume the identity of a targeted corpse
4.)Shadow mount: Summons a nightmare type creature that cannot be attacked physically that serves as a temporary mount which will not tire for the duration of the spell
5.) Mass Invisibility- makes all creatures/players in the area invisible
6.) Arch-Poison- poisons all in the area with level 4 poison
7.)True Seeing- Reveals permagreys, distiguised individuals and players who are under the effect of incognito/polymorph for the duration of the spell
8.) Ghostwalk- allows the caster to enter the spirit realm as though he were dead
Nah, GM spellbooks would have to go up to 11. http://www.youtube.com/watch?v=EbVKWCpNFhYarchaicsubrosa77 wrote:10th level spells... available only at GM
1.)Forced recall
A spell that consumes 100 points of Mana in order to teleport someone from a runestone if not resisted.
2.)Summon Wisp/Balron: Dependent on Noteriety/reputation
3.)Doppleganger: Will assume the identity of a targeted corpse
4.)Shadow mount: Summons a nightmare type creature that cannot be attacked physically that serves as a temporary mount which will not tire for the duration of the spell
5.) Mass Invisibility- makes all creatures/players in the area invisible
6.) Arch-Poison- poisons all in the area with level 4 poison
7.)True Seeing- Reveals permagreys, distiguised individuals and players who are under the effect of incognito/polymorph for the duration of the spell
8.) Ghostwalk- allows the caster to enter the spirit realm as though he were dead
Hmm I distinctly remember this menu gump but I don't believe I played pre-t2a. Was this an active option on the early UO freeshards?Mirage wrote:Yes it was.Ulfrigg wrote:Option to ress instantly when dead and take stat loss. I think that was in before t2a if i remeber correctly?
Some of em, theres actually 1 or 2 in existence now with it too. I only recently experienced it (about a year ago) for the first time and was shocked. Seems like a silly option.GleepGlop wrote:Hmm I distinctly remember this menu gump but I don't believe I played pre-t2a. Was this an active option on the early UO freeshards?Mirage wrote:Yes it was.Ulfrigg wrote:Option to ress instantly when dead and take stat loss. I think that was in before t2a if i remeber correctly?