[Era Accuracy] Combat gains inside houses
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Posts in this forum are expected to be constructive, realistic and civil. Inflamatory or off topic posts will be removed.
Posts in this forum are expected to be constructive, realistic and civil. Inflamatory or off topic posts will be removed.
[Era Accuracy] Combat gains inside houses
This just popped into my mind as was i sitting here macroing characters. Wasn't skill gain for combat skills disabled inside of houses? I remember always having to spar outside for this reason. I can't quite remember the reasoning exactly, maybe it had something to do if you were the house owner or not, or maybe this was even a UO:R change? Anyone wanna help shed some light on this?
Last edited by Creager on Thu Jan 29, 2009 1:06 pm, edited 2 times in total.
Jono | Carnous | Micro
Re: [Era Accuracy] Combat gains inside houses
This was added just one month before the UOR publish. Here is the patch notes regarding this addition http://update.uo.com/design_180.html.
This was when power hour and anti-macro code was established. We typically disregard most changes after the last patch in 1999. We don't use the anti-macro code so I think it would be safe to say that this wouldn't exist here for that reason.Combat skills (Swordsmanship, Fencing, Mace Fighting, Wrestling, and Archery) will only be affected by this code when the character is inside a house.
Re: [Era Accuracy] Combat gains inside houses
I'd say that came later, we used to train inside all the time.
Re: [Era Accuracy] Combat gains inside houses
oh damn, that explains it.Faust wrote:This was added just one month before the UOR publish. Here is the patch notes regarding this addition http://update.uo.com/design_180.html.
This was when power hour and anti-macro code was established. We typically disregard most changes after the last patch in 1999. We don't use the anti-macro code so I think it would be safe to say that this wouldn't exist here for that reason.Combat skills (Swordsmanship, Fencing, Mace Fighting, Wrestling, and Archery) will only be affected by this code when the character is inside a house.
Jono | Carnous | Micro
Re: [Era Accuracy] Combat gains inside houses
IMO this would be a nice addition
[22:26] <ian> why am i making 3750 empty kegs
[22:27] <ian> 1125000 for 3750 empty kegs
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[10:44] <ian> a good cat is a dead cat
Re: [Era Accuracy] Combat gains inside houses
The anti-macro systems like 8x8 aren't generally considered T2A; but the lower skill gain against players, as is implemented here is accurate.
Re: [Era Accuracy] Combat gains inside houses
If any changes were made its a bit drastic...
8 hours of sparring and I am not GM swords...
Last time I did gm swords it wasnt this bad.
8 hours of sparring and I am not GM swords...
Last time I did gm swords it wasnt this bad.