Magery damage and theives

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Dreadnaught
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Re: Magery damage and theives

Post by Dreadnaught »

While I do not agree with you about your statements about the shard I do agree with you 100% about the runebooks. They have documentation to prove what their saying but I have brought this up myself, I absolutly do not remember runebooks until a bit into ren. I remember the massive amounts of runes stacked in rune librarys. I started playing when t2a first came out and I remember it being that way for a loooong time.

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Derrick
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Re: Magery damage and theives

Post by Derrick »

Runebooks were undoubtedly introduced in era, this isn't about documentation, it's indisputable.
XaN wrote:Doesn't your main site say that the goal is to be 100% era accurate
Indeed it does, but above you're not citing accuracy concerns, you're just saying there are "many many things". I am aware that there are many things that still need some work, but pretty small to the ratio of things that are dead on. Saying I need to get on the ball is taken by me to mean that I'm just not getting things done fast enough for you. If you meant something else, please be more specific. Your statement above was vague at best.

Dreadnaught
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Re: Magery damage and theives

Post by Dreadnaught »

Derrick wrote:Runebooks were undoubtedly introduced in era, this isn't about documentation, it's indisputable.
XaN wrote:Doesn't your main site say that the goal is to be 100% era accurate
Indeed it does, but above you're not citing accuracy concerns, you're just saying there are "many many things". I am aware that there are many things that still need some work, but pretty small to the ratio of things that are dead on. Saying I need to get on the ball is taken by me to mean that I'm just not getting things done fast enough for you. If you meant something else, please be more specific. Your statement above was vague at best.

There are some things I dont like about this server, but be that as it may, this is by far the best freeshard I ever played, keep up the good work.

Badea
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Re: Magery damage and theives

Post by Badea »

Since in T2A there was a Mage counter to the Thieves stealing at will in Town, and as far as I know, still exists on this shard, why is this even an issue?

For most of T2A I played a hybrid Mage (no fighting skills other than GM Wrestling) and I never had any problems in town, ever. That's mostly true because I knew my character's capabilities and winning a fight in town wasn't one of them.

All of us that played UO through all the bugs and changes (and loved it), played it not because it was the way we wanted it to be, but because of the way it was. We survived by adapting, not whining.

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XaN
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Re: Magery damage and theives

Post by XaN »

Sorry, for anything that I said that upset you. I was only trying to help with something that I thought you needed to look into. Anyone got the patch notes for Runebooks? Im still a non - believer.
NO! nooooOO! ....Hot, hot!

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Derrick
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Re: Magery damage and theives

Post by Derrick »

http://update.uo.com/design_43.html
S'ok Xan.
The "get on the ball" comment stung a little but i'll be ok.

hai t2a
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Re: Magery damage and theives

Post by hai t2a »

XaN wrote:My expectations? Doesn't your main site say that the goal is to be 100% era accurate? Why would you ever think that I expect anything from you? I am not Hemperor, I do not expect anything from you. I am here as an observer, whose memory of UO is all of a sudden wrong. Ill just go back to waiting for Darkfall.
My apologies for ressurecting an old topic, but I find it funny that you try to divert attention towards me after telling Derrick to get on the ball because he has runebooks here even though they were added in EARLY on in T2A.

You have fun waiting for Darkfall.

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Slimeball Jasper
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Re: Magery damage and theives

Post by Slimeball Jasper »

There was a bug to make runebooks blessed.

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